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1. Mission running - LP/hour vs. ISK/hour - in Missions & Complexes [original thread]
>>>Why not just come right out and say it and accuse me of lying?>>>> I accuse you of lying. I do NOT believe you when you say you consistently achieve 350 million ISK (in total) per day while SOLO mission running in a Domin...
- by Ian Novarider - at 2007.07.03 07:03:00
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2. Why not faction Capitals? - in Missions & Complexes [original thread]
/signed have fun Quote: Know thy enemy and know thyself and thou will be victorious in all thy battles.
- by Ian Novarider - at 2007.06.25 10:44:00
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3. Higher LP trade in's please - in Missions & Complexes [original thread]
Navy issue Dreadnought or Carrier ? Have fun Quote: Know thy enemy and know thyself and thou will be victorious in all thy battles.
- by Ian Novarider - at 2007.06.25 10:43:00
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4. No subject - in Missions & Complexes [original thread]
Originally by: Mangus Thermopyle This complex has been done with a tank, logictis cruiser and a few BS for damage. Its not easy, but it is doable. But from what I read, the loot was terrible, so no reason to risk ships in it. What tan...
- by Ian Novarider - at 2007.04.17 10:52:00
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5. No subject - in Missions & Complexes [original thread]
From the look of it there are about as many battleships and other ships as in a typical 10/10 complex. So usually a speed tanked ship (e.g. souped up HAC) remotely repped by a logistics ship (that warps in after a delay of a few seconds to allow a...
- by Ian Novarider - at 2007.04.16 10:35:00
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6. No subject - in Missions & Complexes [original thread]
A sniper battleship (T2, 200+ km extreme range) with afterburner or MWD killing the pirate battleships from afar cannot do it because ..... ? At 40 km it does not look like you warp right into the group of ships. Is it insta aggro from the whole ...
- by Ian Novarider - at 2007.04.16 06:47:00
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7. High end complexes open again ? - in Missions & Complexes [original thread]
Hi everyone, do you know if the high end 10/10 plexes are open again ? (see --> http://eve-search.com/index.dxd?thread=501521#6629990 about them having been closed) Have fun Ian Quote: Know thy enemy and know thyself and thou w...
- by Ian Novarider - at 2007.04.05 11:48:00
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8. PETITION: enough with the mission update text in every chat channel!!! - in Missions & Complexes [original thread]
/signed the most annoying thing is the Booby trap message in certain missions ... when you run a mission and a buddy is mining the asteroids in your mission area .. bobby traps start to go off like chinese fire*****ers and you have a system messa...
- by Ian Novarider - at 2007.03.26 09:59:00
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9. Angel Extravaganza Lvl4 Bonus Room - in Missions & Complexes [original thread]
Here is a how-to-do guide (for solo run non faction module equipped ships): ------------------------------------------------------- For the normal mission one gets about 50 mil ISK in mission pay, bounties, salvage and loot. The bonus stage give...
- by Ian Novarider - at 2007.03.08 08:01:00
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10. booby traps?? - in Missions & Complexes [original thread]
So far I have only encountered this in The Blockade. Using mining lasers triggers the booby traps in the asteroids, with a delay of 1-3 min between start of mining and start of explosions (so they seem to happen at the end of the mining cycle) . ...
- by Ian Novarider - at 2007.02.25 07:37:00
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11. 5 hardest level 4 missions - in Missions & Complexes [original thread]
Angel Extravaganza BONUS room (not the normal mission) Gurista Extravaganza BONUS room (not the normal mission) Pirate Slaughter (insane long travel times and hard final stage) Enemy Abound 5/5 (tricky tide of support frigates, unacceptable standi...
- by Ian Novarider - at 2007.02.23 14:43:00
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12. Angel Extravaganza LVL 4. - in Missions & Complexes [original thread]
Here is a how-to-do guide (for solo run non faction module equipped ships): ------------------------------------------------------- For the normal mission one gets about 50 mil ISK in mission pay, bounties, salvage and loot. The bonus stage give...
- by Ian Novarider - at 2007.02.22 15:08:00
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13. Angel Extrav LVL 4 with a friend (agro issues for support player) - in Missions & Complexes [original thread]
>>> (we turned down WC ) >>> WC is much easier than Angel Extra Bonus room. Just be careful that you kill pocket after pocket and dont get a whole stage aggro. Be ready to hit some fast moving interceptors - those are the great...
- by Ian Novarider - at 2007.02.22 08:22:00
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14. Angel Extrav LVL 4 with a friend (agro issues for support player) - in Missions & Complexes [original thread]
About Angel Extra Bonus Room (cause level 1-5 are easy if you kill pocket after pocket without whole stage aggro). Here is a how-to-do guide (for solo run non faction module equipped ships): ------------------------------------------------------...
- by Ian Novarider - at 2007.02.22 08:18:00
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15. My first exploration site - complete failure? [SPOILERS INSIDE] - in Missions & Complexes [original thread]
http://oldforums.eveonline.com/?a=topic&threadID=471300 Read it. Have fun Ian Quote: Know thy enemy and know thyself and thou will be victorious in all thy battles.
- by Ian Novarider - at 2007.02.07 08:00:00
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16. Angel Extravaganza L4 (Bonus Room) - in Missions & Complexes [original thread]
Update : Forget the disc structure. Takes almost as long as the Angel Battlestation to kill and explodes without leaving a wreck or loot. Tanking advice : Using an invul II plus one each of KIN/EX/THERM active hardeners II plus a pseudoelectron...
- by Ian Novarider - at 2007.02.05 15:03:00
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17. The worst storyline mission ever? - in Missions & Complexes [original thread]
Worst storyline recently : Collosal Containers .... transport 40000 m3 sealed containers (3000m3 each) over 7 jumps. The strange thing is that this mission comes from a hardcore Level 4 Quality 18 command agent , which is "kill missions" all th...
- by Ian Novarider - at 2007.02.02 11:11:00
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18. Level 4 and Level 3 Mission Payouts - in Missions & Complexes [original thread]
Angel Extravaganza Level 1-5 plus Bonus room (best paying L4 mission) approx 80 mil or about 30 mil/hour (assuming solo mission running and salvaging), which is about the same as a good 0.0 ratting day average That sum includes mission pay, mi...
- by Ian Novarider - at 2007.01.31 09:52:00
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19. Angel Extravaganza L4 (Bonus Room) - in Missions & Complexes [original thread]
Its not possible to avoid aggro as in my experience the defense installations and launchers start to shoot you the moment you warp in. Destroying only the structure works, but you are losing a lot of salvage from the ships in the bonus level. He...
- by Ian Novarider - at 2007.01.30 13:18:00
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20. Faction items from missions - in Missions & Complexes [original thread]
Officer boss rats sometimes - VERY rarely - appeared in "Vengeance" mission. That info is pre-Revelations patch. Have not seen one since, but that does not mean they have been removed. They did drop True Sansha or Dread Gurista or Domination Ang...
- by Ian Novarider - at 2007.01.30 13:05:00
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